After 1000 Loops I Killed The Hero
After 1000 Loops is a roguelike card game where you slowly learn the story of the “villain.”
You are reborn across different loops, and each one reveals a little more about him, his past, and how he ended up where he is.
The idea is for every run to feel different. Along the way, you can find Memories — relics that the villain can carry with him between loops.
The game is based on a novel of the same name.
PLEASE KEEP IN MIND: THIS IS A PROTOTYPE.
Assets are not final.
Music is not final.
Gameplay is not final.
Everything can change.
This version is mainly here to test the core idea and the combat.
| Published | 1 day ago |
| Status | Prototype |
| Platforms | HTML5 |
| Author | Daelian |
| Genre | Card Game, Strategy |
| Made with | Blender, Godot |
| Tags | Atmospheric, Dark Fantasy, Deck Building, Multiple Endings, Narrative, Singleplayer, Story Rich, Turn-based |
| Average session | About a half-hour |
| Languages | English, Spanish; Latin America |
| Inputs | Mouse |




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